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Kordarna 2 2.6.7 1 October 2026 2.6.6 27 September 2026 2.6.5 27 September 2026 2.6.4 27 September 2026 2.6.3 26 September 2026 2.6.2 26 September 2026 2.6.1 25 September 2026 2.6.0 24 September 2026 2.5.2 24 September 2026 2.5.1 24 September 2026 2.5.0 23 September 2026 2.4.2 23 September 2026 2.4.0 22 September 2026 2.3.0 22 September 2026 2.2.1 21 September 2026 2.2.0 18 September 2026 2.1.0 18 September 2026 2.0.0 8 September 2026

Release notes

See a detailed breakdown of all of the changes in the Kordarna app.

2.6.7

1 October 2026 · fixes

  • On the Planning tab, deleting a poster, thumbnail or cover concept now removes its picture from the project too. It used to stay in the project, out of sight, until the whole project was deleted.
  • When Kordarna opens your private projects, after you sign in or confirm it is you, changes that were waiting on the device now go to your account straight away. They used to wait for the next sync or a reload. Nothing was lost; it was only late.
  • Pictures that are no longer used anywhere in one of your private projects, such as those left behind by concepts you deleted before this release, are now cleared out too. This happens on its own, a day or more after you update. Team projects and projects in Trash are left as they are.

2.6.6

27 September 2026 · fixes

  • On your Account page, Manage subscription no longer says you are on the Free plan when your plan is not paid for through your account. It now says there is nothing to manage here.

2.6.5

27 September 2026 · fixes

  • On “Open your projects”, and under Ways back in on your Account page, the Unlock button now works with your password. It used to work only with a recovery key, so typing your password and pressing Unlock did nothing.

2.6.4

27 September 2026 · fixes

  • When you sign out or delete your account, another tab or window with Kordarna open can no longer put some of your work back on this device. It now stops as well.

2.6.3

26 September 2026 · fixes

  • When you sign up and choose a recovery key, the buttons under the key now fit on narrow phones. The screen also says why “I have saved it” stays greyed until you download or copy the key.
  • If copying the recovery key does not work, Kordarna now tells you to download it instead, which lets you carry on. It used to suggest copying the key by hand, which left the button greyed.

2.6.2

26 September 2026 · fixes

  • If a project was last saved by a newer version of Kordarna than the one you have open, Kordarna now asks you to update before you open it, rather than letting the older version save over it. If Kordarna needs updating before it can sync, it says so and offers the update.
  • If you already have a subscription, choosing a plan now opens that subscription in Stripe rather than starting a second one.
  • In a Video, Music or Writing project, the Characters tab can now reach Complete. It used to wait for each character to have lines of dialogue, which those kinds of writing do not have. Progress on those projects may go up a little.
  • The share dialog asks which episode to share only on a Series project. Other projects showed an Episode field with one choice, “Main”.

2.6.1

25 September 2026 · fixes

  • Switching to another app or tab while your recovery key was being made could skip the screen that shows it, leaving you with a recovery key you had never seen. That no longer happens. If you are not sure you saved yours, make a new one on your Account page, under Ways back in. A key is only ever shown once, so there is nothing to go back and look at.
  • The Teleprompter now moves at its slowest speeds on every screen. On some screens it used to stand still below its default speed.
  • Selecting the whole Writing tab and then pressing Enter, cutting, or typing no longer changes what the first line is, or breaks what was linked to it.
  • A line you start with “B-ROLL:”, “Beat:” or “NOTE:” no longer shows that label twice when you copy, print or share the script.
  • A series episode now prints and shares in screenplay layout.
  • The credits block leaves out roles nobody has filled yet.
  • Budget and Compose no longer offer a PDF that would print only their heading. They say “not yet” instead.
  • The share dialog no longer tells you to duplicate a project first. On the sample project it says the project cannot be shared with a team.
  • On the Free plan, a new project’s empty home screen no longer suggests tabs the plan does not include.
  • Character chips on a shot’s page and people’s names on the Team page are now rounded pills, and genres in the Pitch Deck show their colour dots.

2.6.0

24 September 2026 · a plan when you sign up, and the Teleprompter’s own menu

  • Signing up now ends with a choice of plan: Individual or Studio, with a picture of what each one adds. Skip for now starts you on the Free plan, and your account settings offer the same plans whenever you want them.
  • After you subscribe, Kordarna now tells you when your plan is ready, rather than leaving the page still saying Free.
  • The Teleprompter now has the Kordarna logo in its top corner and a … menu in the other, as the Ideas page does. Exit has moved into that menu.
  • In a video script, B-roll lines are left out of the Teleprompter, since they describe what to show rather than something you say. Choose Include B-roll in the menu to show them.
  • The menu can also hide the logo, for a cleaner screen.
  • The Teleprompter remembers those choices, and your scroll speed and text size, while the tab or app stays open. Signing out resets them.
  • The scroll speed and text size sliders now say what they are when you point at them, or while your finger is on one.
  • Deleting your account now also signs you out on the device you do it from, so you land back on the sign-in screen. It used to ask you to set up a way back in to an account that no longer existed.

2.5.2

24 September 2026 · a fix

  • In the Teleprompter, a video’s Hook, the opening line you say, now shows at full reading size. It was drawn small, grey and in capitals, like a heading.

2.5.1

24 September 2026 · fixes

  • Pasting text copied from Word, Google Docs or Pages into the Writing tab no longer turns your paragraphs into centred headings in capitals. Each paragraph now arrives as a line of the kind you pasted into, the same as pasting plain text.
  • In the Writing tab, the line whose handle menu you open now stays highlighted while the menu is open, so you can see which one you are changing. 2.1.0 described this, but it was not happening. Pointing at the handle no longer shades a line, which is deliberate: the shading now means the menu is open rather than that your pointer is nearby. The menu also marks the current kind of line with one tick instead of two.

2.5.0

23 September 2026 · back and forward

Back and forward buttons, and a project switcher that opens where you would expect it to.

Back and forward

Two small arrows now sit at the top left of the page on tablets and computers, just below the sidebar button. Back takes you to the page you were on before, and Forward takes you on again. Each one is greyed out when there is nowhere to go that way, and Back stops at the first page you opened, so it never takes you out of Kordarna.

  • They take the place of the path that showed which project and tab you were on, such as “The Great Adventure / Planning”. The tabs above it already say that, and every tab is a link.
  • After you move a project to Trash, Back no longer opens it again. The same goes for the page you are on when it goes, such as a tab you remove or a team you leave.

The project switcher

The switcher now opens from the project’s name at the top of the page, rather than wherever you clicked, and shows every project with its own icon. On phones and iPads, the small arrow that opens it is back beside the project’s name. It had slipped under the next tab, so tapping it opened that tab instead. On a phone or tablet you can also press and hold the project’s name to open the switcher, and a tap on the name still takes you to the project’s home page.

On iPhone

  • The top of the screen no longer blurs over the sidebar button and the menu button.
  • The strips above and below the page now keep matching the page when you open the sidebar.

2.4.2

23 September 2026 · fixes

Fixes, most of them for phones.

  • Placeholder text in the Writing tab now sits exactly where your first letter will go, in the style of that kind of line. Before, it could sit at the left margin a line above, even on a line that is centred or right-aligned, like a character name or a transition.
  • On phones, the Settings and Account pages no longer slide sideways.
  • On phones, Your projects on the home page now fits three projects to a row instead of one.
  • On phones, the sidebar’s close button is back in its top corner. It was hidden, and tapping where it should have been took you to Home.
  • On phones, the search field and the new page button at the bottom of the sidebar are the same size again.
  • On phones, short confirmations like “Removed” are no longer squashed.
  • The glow on the Ideas page no longer sits behind the logo and the menu button. On iPhones with a notch or Dynamic Island it covered them completely.
  • Kordarna now asks the same question wherever you choose a way back in: “How will you get back in?” One screen used to call it a “backup sign-in method”.
  • When some of your work has not reached your account yet, the Account page now says where it is: saved on this device only, until Kordarna can add it. It used to ask you to unlock this device, which was sometimes impossible.

2.4.0

22 September 2026 · one front door

Updated in 2.4.1, the same day: a cancelled passkey can be retried without starting again, and a username chosen at sign-up can still be changed straight away.

Signing in and creating an account now start on the same screen, and you cannot finish signing up without choosing a way back in.

One screen for both

The first screen used to say “Welcome back” above a sign-in form, with creating an account as a smaller link underneath. If you had never been here before, the app greeted you as though you had. Now there is one screen, it asks for your email, and your email decides: if you have an account you go to the password step, and if you do not, you go to the three steps that make one. “Welcome back” only appears for people it is true of.

Three steps, and the last one is the one that protects your work

Signing up asks for a password, then what you would like to be called and a picture if you want one, and then how you will get back in: a passkey or a recovery key. A bar across the top shows how far along you are.

  • You are asked for a username, not your name. It is what Kordarna greets you by and what your collaborators see, it does not have to be your real name, and you can change it later.
  • The picture is optional and takes one tap. Until now it was something you had to go and find in Settings afterwards, so most people never added one.
  • You cannot finish signing up without choosing a way back in. Stop at the email, the password or the username and nothing has been made, so there is nothing to tidy up. This is on purpose: a way back in is what keeps your account reachable by you, and an account without one is the thing we most want to prevent.

What a way back in protects, and what it cannot recover, is unchanged and set out on the privacy page.

2.3.0

22 September 2026 · nothing to look for

Three changes you will meet, and one of them is the first thing you see on a new device. All three come from walking the app the way a new person would, and asking whether there was anything to look for.

Opening your projects is now part of signing in

Your private projects are protected so that only you can open them. Until now the step that opened them lived in a bar at the bottom of the page, after you had signed in, with nothing to say it was there. If you had a recovery key, there was nowhere obvious to use it. Now it is a screen in the sign-in flow: when Kordarna cannot open your projects by itself, it asks, on the spot, for your passkey, your password or your recovery key. When it can, you never see the screen at all.

  • If you changed your password, the screen says so in those words and asks for your passkey or recovery key once. After that, your password opens your projects here again. There is nothing else to set up, and the “Make your password a way back in” control in Settings has gone because it is no longer needed.
  • If you have no other way in, the screen tells you plainly that your private projects cannot be opened on this device, and that another device which still opens them is the route back. It never sends you in a circle.
  • There is no way past the screen. That is deliberate: a way back in is what keeps your account always accessible to you, not an optional extra.

What is and is not covered by this protection is unchanged, and set out on the privacy page.

Paid tabs are read only on the free plan

If a paid plan ends, nothing is deleted. Every tab you already have is still there and still exports. Tabs outside the free plan become read only until you choose a plan again, and each one says so on the page. The same applies to the sample project that comes with a new account. The free plan covers Planning, Writing, Inspiration, Resources and Characters, so you can always carry on writing. The terms say the same thing in the same words.

Notifications, in one place

The offer of a new version and the short confirmations after an action used to appear in different places in different styles. Both now sit at the foot of the sidebar as one quiet line, just above the search field, and float to the bottom of the screen only while the sidebar is out of the way.

Ways back in, fixed

An audit of the recovery-key path, the way in that matters when everything else has gone wrong, found faults that had never been met because no account had ever used it. Nobody was affected: when the faults were found, no account in Kordarna had ever made a recovery key, so the people they could have hurt did not yet exist. All of them were fixed on 21 September, and the path has since been walked end to end by a real person on a device with no passkey support, and then found again without instructions after the redesign above.

  • Switching to another app while your new recovery key was on screen destroyed the key. It stays now.
  • A dropped connection during setup could leave an account with a recovery key nobody had ever seen. Setup was reordered so that the same failure leaves a working password instead.
  • On a device that remembered you, Add a passkey and New recovery key stopped with “Unlock your account first” and offered nothing to unlock with. They work now.
  • The whole saved key file can be pasted in, not only the key line, and the recovery field has an Unlock button as well as answering Enter.

2.2.1

21 September 2026 · the round after the round

2.2.0 was a big release and this is the pass over it, plus the things the touch work did not reach the first time.

Touch, the rest of it

2.2.0 rebuilt the menus, the dialogs and the lists for a finger and never came back to the frame around them. This is that pass, done by measuring rather than by eye: every control on all fourteen tabs of a project, at phone size, with a finger as the pointer. 1,047 of them. All but one now take a finger-sized tap, and the one is a piano key, which is the width it is because it is a piano key.

  • The search bar on the home screen. The field inside it was 19 pixels tall inside a 54 pixel bar, so most of the app's biggest control did nothing when you pressed it. It fills the bar now.
  • The tab strip and the sidebar. Tabs, the button that adds one, every sidebar row, the arrows that expand a project, the new-project circle, the buttons at the top, and the two search fields.
  • The small buttons on every tab. A budget line's paid tick (which was the smallest thing in the app, 17 pixels square), a credit's link and copy buttons, an arc's tag, lock, hide and delete, the remove button on key events, calendar entries and budget lines, the handle beside a line of screenplay, the tab a linked storyboard frame hangs off, the Compose tools and track buttons, the month arrows on the Calendar, and every text field in an add bar.
  • The Calendar's Month / Week / Day switcher, which had been missed entirely: it is built differently from every other switcher in the app, so the rule that grew the others never reached it.
  • Two of the rules written in 2.2.0 asked whether touch was the main way you use your device, which a touchscreen laptop says no to while being tapped all day. They now ask whether a finger can reach the screen at all.
  • None of this changes anything on a desktop with a mouse: the extra area is invisible and sits outside the drawing.

Speed

  • Typing no longer makes the rest of the app redraw itself. The Writing tab hands “Copy as plain text” up to the … menu, and the way it did that rebuilt the sidebar, the tab bar and the menu twice a second while you wrote.
  • Opening the app no longer reads every screenplay in your account twice. Drawing the list of projects only needs their names and their progress, and it was loading every line of every script to work that out.
  • Saving no longer sends an identical copy of a project to your other devices. The screenplay saves separately, and each of those saves was pushing the project along with it even when nothing in it had changed.
  • Opening a project asked the database for the same document seven times over.
  • Searching, emptying the Trash and counting your projects all stopped reading every project to answer a question the database could answer on its own.

Small things you asked for

  • When you turn on Select, the count, Delete and Done now sit at the right of the bar under the tabs, beside the episode name, instead of floating in a box at the bottom of the screen. They sit on the page with no outline or fill, like everything else on that row.
  • A staff can be moved left or right from the track’s own menu now (“Pan this staff…”), not only from the handle on the score. The handle is small and appears on hover, which is no use on a phone.
  • Missing a button while a storyboard is open no longer closes it. There is a margin around the board and its controls now, and a press inside that margin does nothing at all, so a shaky tap costs you nothing.

Fixes

  • On an iPhone, the strips above and below the page match the page again. In dark mode Safari was painting them black against Kordarna’s dark grey, so the app looked like it was sitting in a black frame.
  • Secondary text and status colours are easier to read. This is the most visible change in the release, so it is worth knowing what moved. Both of the greys Kordarna uses for text that is not the main text are darker in the light theme, and the palest one is lighter in the dark theme, so every caption, hint, date and secondary label in the app reads more clearly against the page. The green that marks something done and the amber that marks something overdue are darker in the light theme for the same reason. Two things also moved off the palest grey altogether, because they were never secondary: an arc’s or a character’s name in the sidebar, and the matching line shown under a search result.
  • The search box in the sidebar searches everything now, the way the one on the home screen does. It only looked at project names, so a phrase from a synopsis or a lyric emptied the list and said nothing matched.
  • Clearing the whole Writing tab no longer changes what the first line is, or breaks what was linked to it. Selecting everything and pressing Backspace left behind a line of the wrong kind. Selecting everything by dragging instead kept the kind but gave the line a new identity, so a storyboard frame or a shot linked to it quietly lost the link.
  • Words typed into a bar in Compose are no longer thrown away when the lyric line they were linked to has been deleted. The bar still pointed at a line that no longer existed, so saving had nothing to write to and silently did nothing. The words stay on the bar now and the dead link is dropped.
  • A resource added after a project was made can now be linked to a character. The Characters page was reading a copy of the resource list frozen at the moment the project was created, so nothing added since ever appeared there. The same was true of the planning details it reads.
  • A line you delete in the Writing tab no longer comes back as a link on a shot, described as living in another episode.
  • Changing the episode while making a read-only link no longer leaves the previous episode's choices ticked. Those tabs go back to being shared whole, rather than claiming to share something the new episode does not contain.
  • On Android, the back button now closes the sidebar when it is open. It used to do nothing at all while the sidebar was showing. Escape closes it too.
  • Saving a copy of an attachment in the phone apps now gives the file its proper extension, so it opens in something.
  • A second finger landing on a list mid-drag no longer leaves a floating copy of the row stuck over the screen until you reload.
  • The button at the foot of the screenplay picker counted links in other episodes twice, so it offered to link more lines than it was going to.
  • The episode name in the bar at the top no longer reads “Overview” on tabs that have no Overview.

2.2.0

18 September 2026 · built for touch, and series get episodes

Kordarna runs on a phone, an iPad and a touchscreen laptop, and a lot of it quietly assumed a mouse. This release goes through the app control by control and fixes that, and it gives series projects the one thing they were missing: a way to make a second episode.

Episodes and seasons

  • You can add episodes and seasons to a series. The episode name in the bar at the top is now a menu: New episode, New season, Rename, Delete. Until now a series was born with Episode 1 and there was no way anywhere in the app to make a second one, which left Planning, the Screenplay, Arcs and Resources splitting per episode with only one episode to split.
  • A new episode arrives with everything the first one has: its act markers, its starter script and its planning rows.
  • The Arcs Overview draws every episode on one axis, so it is now showing something. Episode markers divide the season exactly as act markers divide a film.
  • Deleting an episode asks first and says what goes with it. The last one cannot be deleted.

Touch

The items below marked (iPhone and Android) are in the apps rather than on the web, so they arrive when the next App Store and Play builds do.

  • Selecting several things at once now works without a keyboard. Press and hold any row and choose Select: tick boxes appear down the left of the list, and a bar at the bottom says how many you have picked and lets you act on them or leave. Shift-click and Ctrl-click still do what they did.
  • Dragging to reorder scrolls the list for you. Carry a row to the top or bottom edge and the list moves under it, faster the closer to the edge you get. This works with a mouse as well, where it is just as useful in a long list.
  • The small controls scattered through the app, the ones a finger used to miss, now take a finger-sized tap: status pills, tick boxes, row actions, menu rows. On a desktop they look exactly as they did, because the extra area is invisible and sits outside the drawing.
  • Anything that used to ask for a value in a grey system box now asks in Kordarna's own dialog. On the phone apps those boxes never appeared at all, so the controls behind them did nothing.
  • (Android) The back button now closes what is open, one layer at a time, and only leaves the app when there is nothing left to close.
  • (iPhone and iPad) Taking a photo straight into a project works. It used to close the app the moment you chose Take Photo.
  • Downloading a file works everywhere: MIDI from Compose, images, attachments, backups and recovery keys. On the phone apps these now open the share sheet instead of silently doing nothing.

Fixes

  • A shot linked to lines in another episode no longer loses them. Opening the shot's Screenplay section while a different episode was showing, and pressing Link without changing anything, deleted every link to every other episode. Links you cannot see from where you are standing are now listed at the top of the picker, with the episode they are in.
  • A read-only link for one episode of a series no longer publishes a different episode's arcs. It published whichever episode happened to be open when the link was made.
  • Projects made before an update are brought up to date once, when you open the app, instead of being converted afresh on every read. That was making arcs change their identity behind the scenes, so an arc page opened from the sidebar could stop resolving.
  • Restoring a project from the Trash when you are already at your plan’s limit now says so and leaves it in the Trash. It used to stop syncing altogether, and keep retrying, until you upgraded or made room.
  • Pulling a character across from Planning fills in what a character record is missing rather than overwriting what is already there. It used to replace a role, a motive and a page of backstory with whatever the thinner planning card said.
  • The app loads roughly half as much to draw the sign-in screen as it did, so opening Kordarna for the first time is quicker.

2.1.0

18 September 2026 · encryption on your device

What you write in a private project is now encrypted on your own device, with a key that is made there and never sent to us. The lists below are exact about what that covers and what it does not, because the difference is the whole point and a vague version of it would be worth nothing.

What we can no longer read

  • A private project’s planning, and everything written in it. Both are encrypted on your device before they leave, and nothing in the ordinary way we store a project or send it between your devices can open them.
  • Your ideas, which have worked this way since 11 September.
  • This reaches work you already had, not only what you write from today. Each project is sent again in its encrypted form as your devices sync, so it may take a little while to cover everything.

What we can still read, and why

  • Projects shared with a team. The key belongs to one account, so nobody else on the team could open a project locked with it, and team keys are still to come. Shared projects keep exactly the protection they have always had: encrypted in transit and at rest, with keys we hold, and access that is restricted and audited. Sharing a project sends it again in that form. Taking it back out of the team puts it under your own key again.
  • A project you have made a read-only link for. The copy behind the link is sealed with a key we are able to work out, which is what lets the link open for somebody who has no account with us. Making a link is a decision to publish that copy, and this is the part of it worth knowing. Deleting the link deletes the copy.
  • Images. They are encrypted on your device as well, but with a key our server hands your device rather than one only you hold, so we can open them. That is what lets the same picture appear in two projects while being stored once, and what lets a team see the pictures in a project you share with them.
  • Project titles, and everything around a project rather than inside it: when you last changed it, how long its writing is, how many pieces it has, whether it is in the Trash. Support needs the titles to be able to help you with a named project. Searching does not: your search runs on your own device, over your own copy, and asks us nothing.
  • Versions of a project saved before this release. They were saved under a key we hold, and they stay that way so that rolling a project back can still reach them.

One more thing, because it is the honest version

Your password is one of the ways you unlock your own work on a new device, which means a copy of your key, locked with your password, is stored with us. We do not know your password and cannot read that copy. But anybody who held our database could sit and guess at it, and a password that is short or reused would eventually give way. That is the trade for being able to get back in with a password at all. If this matters to you, use a long password you use nowhere else, and add a passkey, which is not guessable in that way.

Ways back into your account

This is the part of the release to read twice. Until today, if you forgot your password and lost every other way in, we could still give you your work back, because we held a key that opened it. For private projects that is no longer true. The protection above is the same fact seen from the other side: a way in that we cannot provide is a way in that nobody can provide for you. So the ways back into your account are now what stands between you and your writing, and most of this release is spent making them trustworthy.

  • Your passkey, your password and your recovery key are now offered together, in one place. The recovery key field used to be hidden whenever you had a password, which was exactly backwards on the day your password stopped working.
  • A locked device now says so on every page, and offers those three ways to unlock it there. Before, only the Ideas page mentioned it.
  • Choosing “Download a recovery key” now shows you the key. If you set your account up between 11 and 16 September and chose a recovery key rather than a passkey, you were never shown it. You are relying on a key you have never seen, so please make another: open Account from the sidebar, find Ways back in, and choose New recovery key. It is shown on the page, with a button to download it and a button to copy it.
  • On iPhone, iPad and Android, downloading a recovery key now genuinely saves the file. It previously did nothing at all while saying it had worked. There is a Copy button beside it as well, wherever a key is shown.
  • Resetting your password no longer leaves it useless as a way back in. It used to: your new password could sign you in and then fail to unlock the device. The next time you unlock with a passkey or a recovery key, your password is quietly made to work again.
  • The password you type while setting up is checked first, so a mistyped one cannot quietly become a door that never opens.
  • A setup screen left open on one device while you set the account up on another no longer makes a second, incompatible key. It checks again first, and asks you to unlock instead.

Writing

  • Backspace and Delete work again in the middle of a line. They had stopped doing anything at all unless you selected the text first, which made correcting a typo impossible. This was the worst of the bugs here and it is fixed.
  • A line is no longer shaded just because your pointer passed over it, or because you are writing in it. The shading now belongs to the handle in the left margin: it appears when you hover that handle or open its menu, which is when the line is actually about to be acted on.

Tabs and the sidebar

  • Right-click a tab in the bar at the top to add another or remove that one, the same menu the sidebar has had. Removing a tab still keeps everything in it.
  • Removing a tab no longer takes you back to the project home unless the tab you removed was the one you were looking at.
  • The chevrons in the sidebar appear when you point at a row, rather than sitting there in a column all the time. They stay put on a phone, where there is nothing to point with.

Backups

  • A backup cannot be exported while your device is locked, or while anything in your account has not reached it. Such a file was missing your encrypted work and said nothing about it.
  • A backup now records which writing it did not have, and restoring it leaves that writing where it is instead of replacing it with an empty page.
  • A backup holding ideas encrypted for a different account is refused, with the reason, rather than restored as something unreadable.

Fixes

  • Deleting an idea that had a locked idea beneath it no longer erases that idea’s words.
  • A locked device no longer stops sending your changes without telling you why. The count of what is waiting says so, and points at the way to fix it.
  • Sharing or unsharing a project no longer leaves a stray “conflict copy” behind on a device that had been closed for a while.
  • A project that failed to open once no longer waits for ever after it becomes readable again.
  • Reordering or trashing projects on a locked device no longer makes the app sync in a tight loop.
  • Older versions of Kordarna are now asked to update rather than being handed work they cannot read. If a device shows a sync error after this release, updating it is the fix.

2.0.0

8 September 2026 · the Kordarna 2 release

Everything that changed in version 2, by area. Forty-eight changes in all.

Ideas (new)

An account-level space at /ideas, reached from the menu anywhere.

  • Ideas are outlined cards on the surface of a sphere, turning about the vertical axis and rocking about the horizontal one, with perspective, and shrinking, dimming and blurring with distance.
  • A first idea takes a random direction; a child sits one arc along the surface from its parent, away from whatever the parent hangs off, so a chain of thought wraps around the sphere rather than leaving it.
  • Drag the empty space to turn the sphere. A hand cursor says where you can. Zoom with the wheel, a trackpad pinch or two fingers, from half size to two and a half times.
  • Lines are drawn in five depth-ordered segments, so the near half of a line passes in front of a card and the far half behind it. They stop exactly at each card’s rounded edge and tuck under it.
  • Selecting an idea brings everything joined to it forward as a tree and pushes the rest back. Lines blur and dim in step with the cards they join.
  • Connecting is a small ceremony: the field shrinks to a circle, the idea is born as that circle and grows into a card as it flies out, and a fresh field slides up underneath.
  • Click a selected idea’s words to edit them in place.
  • A slow glow drifts behind everything in the accent’s own colours, brighter toward the edges of the screen than the middle.
  • New project from idea: a real Planning tab on an unsaved draft, the idea as the name, the ideas beneath it as overview paragraphs, and a question at the end about whether those ideas go or stay. On a phone the pop-up collapses to its head so you can see the sphere behind it.
  • Delete removes an idea and re-parents what hung off it.

Colour and theming

  • Eight primary colours in Settings: the Kordarna gradient, ember, orchid, lagoon, horizon, red, yellow and mono. Mono is black in the light theme and white in the dark.
  • The accent now reaches project identity as well: sidebar dots, banner placeholders, type icons, avatars, arcs and calendar categories all follow it. Choosing Kordarna keeps the four identity colours as they were.
  • Semantic colours stay literal: the ok, warning and danger states, drawing inks, palette swatches, the piano keys and anything printed.
  • A guard in the test suite fails the build if a brand colour is written by hand anywhere outside the colour tokens.

Storyboard

  • Boards now live in a tree of groups rather than a flat list with dividers. Groups nest to any depth and look exactly like the Shot List’s.
  • One selection grammar across cards and rows: shift for a range, command or control to add, Delete to remove, right-click for bulk actions.
  • One drag over the whole tree, in and out of groups. A slim slot after an open group’s last child drops an item inside it at the end. The same slot was added to the Shot List.
  • Add board sits to the left of Add group at the foot of the tab. The old New board tiles inside each run are gone.
  • A group’s right-click menu offers a new board inside it, a new group inside it, rename, remove from group and delete with its contents.
  • A run of boards sits on a quiet plate, so the space beside a single board reads as the group’s floor rather than a hole in the page.
  • Cards carry a hairline, which the light theme needed most: a board’s white paper used to run straight into a white page.
  • Every frame is drawn to one window, contained and never cropped, on a mat the colour of the plate. A portrait board previously stretched its whole row to nearly three times the height of its neighbours.
  • Boards are 25 per cent smaller and now the same size at every window width and every depth of nesting.
  • The table of contents rail lists every group, indented by depth, and jumps to it.
  • Existing storyboards are converted automatically: each old divider becomes a group holding the boards that followed it.

Shot List

  • A shot or group can link a whole storyboard group, not only individual boards. The section shows a folder chip with the group’s name and board count, and every board inside it.
  • A shot inside a group that links a storyboard group can only link boards from that group. The picker shows that subtree alone and says which shot group confined it.
  • The link pop-up creates: new board, new group, a plus on every group header, inline renaming, and a right-click menu on a card for redraw, rename or delete.
  • Drawing a board from inside the pop-up steps the pop-up aside and returns with the new board already ticked.
  • The pop-up no longer loses links it could not show. Boards linked before a scope existed are carried through a save rather than silently deleted.

Writing

  • A linked storyboard frame is now a small tab at the far right of the page at every width, level with its own line. The inline card that used to float beside wide pages is retired.
  • Pressing a tab opens every frame linked to that line, over the text.

Planning

  • The details grid asks questions rather than showing sample answers.
  • Three new stored rows: Length, Purpose and Success metric. An old Team row becomes Length and keeps whatever was in it.
  • Two linked rows: the project’s due date and the Budget tab’s estimate, the second turning red with the excess once the planned total passes it.
  • A wrapped question now stays inside its card. It used to spill below the fill.
  • Details are searchable.

Characters and accounts

  • A character can carry a profile picture. Click the circle on their page to add, change or remove it; the tab’s cards show it too, and it is deleted with the character.
  • Your account can carry one as well, shown in the sidebar, on your account page and beside your name on the Team page.
  • The account picture is stored with your account rather than on one device, so it follows you and your team can see it. Changing it needs a connection; seeing it never does.

Account and Settings

  • Sign out moved to the top right beside your name.
  • Rows read Username, Email and Last synced, with the sync time in your own hour.
  • Subscription shows the website’s three plan cards, a monthly and yearly switch with a saving pill, your current plan ringed and tagged, its renewal line and seats, and one Manage subscription button. Payments are handled by Stripe, LLC.
  • Settings lost its introduction and its sub-texts, spells colour by your device’s locale, and no longer carries a default project type.
  • The six writing line targets are grouped under one heading with a single explanation.
  • Spellcheck is on by default. Information cards renamed.
  • Export an offline backup, in one press.
  • The About box is now a single copyright line.

Home and navigation

  • The hero swapped: the new project button is a circle on the left that expands on hover to show its name, and the search bar is the long one on the right.
  • Dragging to reorder in the sidebar and the tab bar now moves the row itself, with the others sliding out of the way.
  • Hovering or selecting a row or tab no longer paints a block behind it. The words go bolder and brighter instead.
  • The chevron beside the project’s name in the tab bar is back.
  • Account and Settings have their own tabs in the tab bar.
  • The Kordarna logo is a link home.
  • Every page shares one width.

Images

  • Every upload is resized and compressed to what the surface actually needs, against both a pixel size and a weight.
  • Reference files that are images are no longer stored at whatever size the camera produced. A ten megabyte photograph is now a few hundred kilobytes.
  • Files that are not images, such as a PDF or a video, are still stored exactly as they were attached.
  • A re-encoded image reports the size actually kept and takes a .jpg name, so saving a copy hands back what is really there.

Fixes

  • The sidebar no longer cuts off a project’s last tabs when it carries every tab with arcs and characters expanded.
  • The launch page no longer fails on a project whose pitch deck has no overrides.
  • An error now shows a proper screen with a way back, on any route.
  • Selecting an idea is no longer slow: line blur is painted rather than filtered, which took the Ideas page from fifteen frames a second to smooth.
  • The sphere no longer deforms when dragged quickly.
  • The menu no longer shows a doubled separator.
  • Typing a space in a board’s title in the link pop-up no longer toggles the link and swallows the keystroke.
  • Redrawing a board from the link pop-up no longer links a board you only meant to edit.
  • Dragging a selection that spans a group and something inside it now works instead of being refused.
  • A drag no longer carries rows hidden inside a collapsed group.
  • Dragging in the sidebar now lands where you drop, rather than several rows away, when a project is expanded.
  • The account initial in the sidebar is legible again in the light theme.
  • The idea type chips in the planning pop-up have their pill back.
  • Keyboard focus is visible on the board picker’s cards and on the search button.

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